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NeilC

CLOSED Fog mode

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I am confused by fog mode. I use AS4P as my weather engine, and have set max vis (surface and high) to max. 

In EF if I toggle fog mode it goes from no haze, to heavy haze. I know that in most conditions there is haze at ground level, but on some days (like the beautiful cavok weather in Salzburg today), I would expect a bit more vis. 

Can someone explain the best way to use EF im Auto mode that changes the haze layer to suit the weather conditions, and doesn’t force a choice of no haze or lots of haze

ps the debug window in AS4 was showing an injection of >32 km vis, so there shouldn’t have been a heavy haze layer!

Edited by NeilC

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Hi,

Due to the nature of this topic, we ask that you send an email to our Tier 2 Technical Support Staff at support@rexgamestudios.com

Please provide a link to this post in your email.  

Thank you for your patience as we try to help you resolve this.

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