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fresH229

RESOLVED Strange night Sky textures

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Thanks, you know how to disable this o.O

I have never set something like that :O

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what are your saturation variables in the in-sim menu? The Saturation indexes? Thanks

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No, look at the in-sim menu

See Saturation variables, and play with them (sky and clouds and let me know)

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The saturation part probably fs1 will answer you. THe lowrespart can be changed with either ENVTEX, they have a milkyway in highres or i think there was some freeware texture too. But i have to search that, forgot where that was. If i can find it ill let you know.

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3 hours ago, SaenchaySor said:

The saturation part probably fs1 will answer you. THe lowrespart can be changed with either ENVTEX, they have a milkyway in highres or i think there was some freeware texture too. But i have to search that, forgot where that was. If i can find it ill let you know.

Nono, no need for it. I dont like that cause that looks not realistic :D

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you cannot get rid of it. It will will always be there. Either you take it as it is now (maybe with a better saturation) or you change it to a highres version. THe highres milkyways look pretty good.

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7 hours ago, fresH229 said:

Nono, no need for it. I dont like that cause that looks not realistic :D

Have you checked the saturation’s as mentioned ?

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5 hours ago, fs1 said:

Have you checked the saturation’s as mentioned ?

Yes, but it just make the texture a bit more unvisible, but its still there and I have no idea where the night texture comes from. I am only using REX Software for texturing

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5 hours ago, fresH229 said:

Yes, but it just make the texture a bit more unvisible, but its still there and I have no idea where the night texture comes from. I am only using REX Software for texturing

This is part of the simulator, that is where it comes from. 

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I am just checking in to see if the issue you are experiencing has been resolved?

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