Jump to content
Sign in to follow this  
jetbluefan

CLOSED Removing P3D Shaders

Recommended Posts

This is my first reshader software so I am not sure how it goes, but every so often, especially when updating GPU driver, I always make it a habit to delete P3D shaders folder and let it rebuild (BTW I noticed that the P3D shader folder was renamed to 'Shaders - Backup' now). Question is, can I still do this and not expect any inadvertent effects from EF?

Edited by jetbluefan

Share this post


Link to post
Share on other sites

That is a back up of your original shaders.  Environment Force always deletes your shader before starting.

Share this post


Link to post
Share on other sites

Thanks. So when I install a new GPU driver, I can still delete that same folder and it will regenerate?

Share this post


Link to post
Share on other sites
14 hours ago, jetbluefan said:

Thanks. So when I install a new GPU driver, I can still delete that same folder and it will regenerate?

Yes, because this is built by the sim not the GPU.

Share this post


Link to post
Share on other sites

I am just checking in to see if the issue you are experiencing has been resolved?

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • See our many awards!

×
×
  • Create New...