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Showing results for tags 'Weather'.
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Hello all, I just thought I would start this thread and ask a very simple question. How is a development of Direct Weather going along. I noticed in another topic in this form the developer blog, was dated the 14th of October of last year. And we're now in march of this year 2015, so I thought I would ask for the update. I recently purchased Direct Texture & Soft Clouds combo pack. So now I'm in the market for a weather engine. I played around with active sky on their trial, but I did not commit to it because I would like to know how direct weather is going to work and the fact that it was $49.00 USD, which in my opinion, is too expensive. But what do I know, right! What got me back into flight simulator, was without a doubt the steam sale for FSX for $9.99. Personally, if you want to get more people in the community, and grow the community. That was a smart move to do. We live in a world of free to play, buy to play and other business models. And the low buy in in my opinion is the best way to go, to grow your business & community in the long run. I am a casual flight Sim'er so please don't hate me for my noobness. Cheers Dionsol CS E-465 Southern California Mojave Desert PS: Does REX Game Studios have a G+ account, just curious So I can follow their adventures. (I don't use facebook sorry)
Hi I recently purched REX essential PLUS overdrive. I'm thinking about buying a ORBX region....so i started some reading about REX and ORBX compatibility. Now if i look at the reccomended weather settings for both I find that REX wants (from the manual page 9): cloud draw distance: 160 km cloud cover density: max no weather change no thermal visualisation disable turbulence (see attachment REX) Now the ORBX manual (for the regio pacific Fjords manual) wants: cloud draw distance: 0 km cloud cover density: low no weather change no thermal visualisation no disable turbulence (see attachment ORBX) Which settings should I use.....and are REX and ORBX compatible?
With amount of weather info hidden inside REX it shouldn't be a problem to implement weather radar. PMDG complained before and complains now that it's not possible. I doubt that's the case if weather coming from external source, not using FSX weather engine. Any thoughts?