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  1. Well I am reasonably happy with my personal "hack". I was under the impression, however, that the thread was awaiting a designer response, as indicated in your previous post?
  2. OK, I made a cruel hack ... Again, using the REX HDR day sky color set 1 "Woodlands", but modified the two "shadow" pixels in the sky textures (first and third pixel in the topmost row) so their HSL "Lightness" matches that of the stock textures (41% for pixel #1 and 60% for pixel #3). Panorama: http://img.photobucket.com/albums/v137/Hierophant/FSX/REX_SKY_1_MOD_zpsymz7e4pt.jpg Top: http://img.photobucket.com/albums/v137/Hierophant/FSX/REX_SKY_1_TOP_MOD_zpskxpuradl.jpg Now I have the lovely day sky color from the HDR "Woodlands" sky but with the deep shadows from the stock sky. Also, the top view is exactly like stock. I'm not entirely displeased. (I have attached the modified HDR Woodlands "sky_noon_0.bmp" so you can try for yourself if you like. You will have to make copies for the other 29 identical textures in the set of course.). sky_noon_0.bmp
  3. Did the same test with REX set 1 NON-HDR. The result in the panorama is not as bright in the shadows as the HDR version, but not as dark as the stock sky: http://img.photobucket.com/albums/v137/Hierophant/FSX/REX_SKY_1_NON_HDR_zpslfkwdk1d.jpg The top view has excatly same colors as the HDR version as far as I can tell: http://img.photobucket.com/albums/v137/Hierophant/FSX/REX_SKY_1_TOP_NON_HDR_zpskte7jpix.jpg Sadly the sky color itself is darker in the non-HDR version too, so it's a bit like two steps forward, one step back (which, totally off topic, makes for a really good result if you are walking with a lawnmower! ). I think I'll experiment a bit with combining the light properties of the stock sky (the topmost row of pixels thingy in the sky color textures) and my favorite REX HDR sky colors ... maybe the end result will turn out quite psychedelic, lol ... if aught else I will have had the fun of trying out something new! I really appreciate the input you have given on this, hope you don't mind my ramblings too much!
  4. I'll try that, thanks for the suggestion!
  5. Sorry Tim, that's weird, they are just Photobucket links ... EKCH situation: Stock sky: http://img.photobucket.com/albums/v137/Hierophant/STOCK_SKY_zpsoqjaxlx9.jpg REX sky 1: http://img.photobucket.com/albums/v137/Hierophant/REX_SKY_1_zpsnn5ubdtk.jpg REX sky 2: http://img.photobucket.com/albums/v137/Hierophant/REX_SKY_2_zps3zxka7yc.jpg REX sky 3: http://img.photobucket.com/albums/v137/Hierophant/REX_SKY_3_zpsio4mh99v.jpg Top view: Stock sky: http://img.photobucket.com/albums/v137/Hierophant/STOCK_SKY_TOP_zpsyjmuwjvt.jpg REX sky 1: http://img.photobucket.com/albums/v137/Hierophant/REX_SKY_1_TOP_zpshldcvg2z.jpg Can you use these raw URLs then? Cheers, JP
  6. Tim, thank you for responding! I agree to some extent, I think what throws me off most is actually that the REX sky colors have much more ambient light, so the deep shadows become much less deep (resulting in an overall narrower contrast range) than I see with the stock sky. A couple of screenshots to illustrate (FlyTampa EKCH Copenhagen, IRIS F-16D, midsummer, noon, no clouds): Stock sky color: REX sky color 1: REX sky color 2: REX sky color 3: As you can see, all three REX skies result in much brighter shadows. There is some impact on the top view too: Stock sky: REX sky 1: I downsized the screenshots to 1000 pixels wide, but apart from that they are unretouched.
  7. I wonder if I am the only one seeing this ... If I use any of the REX sky colors (HDR versions of course), terrain and objects become "overexposed" as compared to using the stock P3D sky colors, by quite a margin. I don't recall it being like this before, so that made me wonder if something happened with overall HDR brightness in P3D from 2.4 to 2.5? You never know with those LM people, always up to some new mischief! The sky itself looks gorgeous of course!
  8. Penz


    Awesome, thanks again!
  9. Penz


    Thank you! In that case, would you advise us not to use the REX sun effects with P3D 2.5 for now (i.e. disable "Sun Effects" in the texture install configuration panel ...)?
  10. Now will be a pretty good time to find out, it was released this morning. Before you answered, as a matter of fact ...
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