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    • rstough

      LATEST UPDATE ON SUPPORT FOR P3Dv4   06/28/2017

      PREPAR3D V4 – REX PRODUCT UPDATE: 6/28/2017 We have completed our investigation of our products to determine what is needed to get them compatible for Prepar3D v4.   Several customers have stated that they have been able to get several products to work with P3Dv4 without a patch.  However, we do not recommend this, in that it is clear from our internal tests that some features will not work.   The following list below represents the products, a brief summary of issues/changes to be made, as well as an estimated release date of the hotfix. Product Issues found Estimated Release of Hotfix REX Worldwide Airports HD ·         Specular files need to be updated/added for most terminal, facility, and jetway files – to better handle lighting.  New textures will need to be made. ·         Handling of file transfers for correct paths need to be adjusted for P3Dv4. ·         Vehicle model paths need to be adjusted for P3Dv4 ·         Vehicle models still need to be tested to confirm full operation as well as placement ·         Backup and Restore needs to be added for P3Dv4   July / August 2017 REX 4 Texture Direct ·         Handling of file transfers for correct paths need to be adjusted for P3Dv4. ·         Configuration adjusted ·         Backup and Restore needs to be added for P3Dv4 ·         Textures passed no need for adjustments ·         Patch and full builds made Early July 2017 REX 4 Texture Direct w/Soft Clouds ·         Handling of file transfers for correct paths need to be adjusted for P3Dv4. ·         Configuration adjusted ·         Backup and Restore needs to be added for P3Dv4 ·         Textures passed no need for adjustments ·         Patch and full builds made Early July 2017 REX Soft Clouds ·         Handling of file transfers for correct paths need to be adjusted for P3Dv4. ·         Configuration adjusted ·         Backup and Restore needs to be added for P3Dv4 ·         Textures passed no need for adjustments ·         Patch and full builds made Early July 2017 WX Advantage Radar ·         New connections for P3Dv4 implemented into radar ·         Gauge Management Tool needs to confirmed to work with structure of P3Dv4. ·         Installer needs to be adjusted for installation of proper files / folders. ·         Fix for dll.xml file for P3D v3, v4 implemented Mid July 2017 REX 4 Weather Architect ·         Needs to be recompiled to support 64bit Simconnect. ·         Needs to have support of file/texture transfers for P3Dv4. TBD REX Essentials + Overdrive ·         Needs to be recompiled to support 64bit Simconnect. ·         Textures confirmed need updating to support higher resolution as well as better lighting facilities within P3Dv4. ·         Water / Wave animation needs adjustment possibly redone to better handle water facility within P3Dv4. TBD

DAL4215

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  1. Found the problem! It was the way Shade (FSX addon) was depicting the fog color. I messed around with those settings and finally have the right fog depiction at different times of day/night. Thanks for the kind help, glad it isn't an REX issue!
  2. Well that's good and bad news... I have no idea what it could be or where to start my troubleshooting. Thanks for the help though!
  3. Hi guys, When flying into IMC conditions at night, it looks as if I were flying through the clouds during day lighting. This happens whether it's rain, fog, snow. I attatched a screenshot below to show what I'm talking about. This was taken with the sim set at 11PM. Is this an REX texture problem? If so, is there a solution? Thanks, Kyle
  4. Hey guys, I have done some searching and haven't found anything that answers my question that has been posted recently (within 2 months). I noticed Essentials is out for FSX and that brings up a question a lot of us FS9 guys are curious about. Will essentials be released for FS9 too? Really hope we haven't been kicked to the curb! Thanks!