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rstough

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Everything posted by rstough

  1. We will be making a formal announcement in regards to the support forums on Monday, August 19th.
  2. PRODUCT: REX 5 – Worldwide Airports BUILD: Technical Update 3.1 STATUS: Debug Phase CYCLE: Pre-Alpha DATE: Friday, August 9, 2019 DEVELOPER MESSAGE: Technical Update 3.1 will be released for testing on Tuesday, August 13, 2019. NEXT UPDATE: Monday, August 19, 2019
  3. PRODUCT: REX 5 – Sky Force BUILD: Technical Update 2.3 STATUS: Debug Phase – Confirmation Stage CYCLE: Post - Alpha DATE: Friday, August 9, 2019 DEVELOPER MESSAGE: Alpha cycle testing for Sky Force has been completed. We are reviewing all issue tracker reports with hopes to complete our review of the test cycle by Monday. Within the alpha test build, we implemented a new weather engine which was the pre-foundation to Weather Force. Test results have been impressive from the alpha tests. NEXT UPDATE: Monday, August 19, 2019
  4. PRODUCT: REX 5 – Weather Force BUILD: Release STATUS: Development CYCLE: N/A DATE: Friday, August 9, 2019 DEVELOPER MESSAGE: Work on the new weather engine has been progressing significantly. We have implemented a preliminary test version within the last alpha build of Sky Force. Test results have been positive and we will continue to expand upon this test version as well as add new key functions in future builds. NEXT UPDATE: Monday, August 26, 2019
  5. Closing this ticket as you have already added this post.
  6. Hi and welcome to the forum. I'm sorry you are experiencing issues, however, please provide us with your order number for REX Sky Force 3D and where it was purchased. Place that in your signature so we may verify you. If you have any questions about why we ask this, please reference the following thread: http://www.realenvironmentxtreme.com/forums/index.php?/topic/36479-support-verification/ Once this has been completed and you are verified, a member of our team will assist you. Thank you in advance.
  7. All our products are compatible with FSX with the exception of Environment Force.
  8. That is great news. Thank you for the update.
  9. Sky Force once expanded is about 26 gigs when installed.
  10. Hello Anothony. No news to give on SIMAIR at this time.
  11. The SDK is not really the issue here. Sky Force is a different approach to the clouds within the Simulator. Sky Force had redone the entire cloud model structure to make the clouds more realistic. Soft Clouds and Texture Direct only changed out textures. It is the older way of changing the environmental look.
  12. Please contract our support team at: support@rexgamestudios.com
  13. This issue should be resolved. We had a brief outage with our server last night. Things should be settled now.
  14. PRODUCT: REX ENVIRONMENT FORCE BUILD: TECHNICAL UPDATE 2.1 STATUS: DEVELOPMENT CYCLE: N/A DATE: 7/22/2019 Development Notes: Development continues on Technical Update 2.1. We hope to start testing within the next week or so. NEXT UPDATE: Monday, August 5, 2019
  15. Environment Force is not a texture program. It is more of a utility that uses shaders to modify the look of the simulator's environment on the fly. Similar to Tomato Shade, etc/
  16. Clouds and models are used with or without Environment Force. However, in automation mode the auto sync will sync both cloud models and textures automatically.
  17. Texture Direct uses the standard "default" cloud modeling system that comes with the simulator. Sky Force changes that be updating the cloud modeling system with its own. Though you can use Texture Direct textures with the Sky Force models, they will not look right. It is best to use the Sky Force models and textures to get the very best result. The SDK refers to a process on how to create and generate clouds. The process is the same, but Sky Force expands upon that as Texture Direct stays close to the original SDK.
  18. Your welcome. We are working on other items and hope to start testing next week.
  19. *****UPDATE***** Weather rendering for Australia is now working. There are no updates needed as this was a fix needed on our server side.
  20. PRODUCT: REX SKY FORCE 3D BUILD: TECHNICAL UPDATE 2.3 STATUS: DEVELOPMENT CYCLE: N/A DATE: 7/17/2019 Development Notes: Development continues on this update. We are looking into several key areas such as rectangular clouds and areas where weather are not being injected. We hope to start testing with the QA, Insider, and Connect Teams next week. NEXT UPDATE: Monday, July 22, 2019
  21. PRODUCT: REX ENVIRONMENT FORCE BUILD: TECHNICAL UPDATE 2.1 STATUS: DEVELOPMENT CYCLE: N/A DATE: 7/17/2019 Development Notes: We have started work on developing Technical Update 2.1 to address some issues related to the following areas: - Shaders not being removed in automation mode - Cloud pumping issues in automation mode - Disappearing sun in automation mode - Dark clouds in automation mode - Wave motion issues - Performance issues Additional items may be added to this fix general fix list. NEXT UPDATE: Monday, July 22, 2019
  22. X-Force is not the name of the products. As you know we have several products that end in the name "Force".. We are just carrying this over to our software that we are developing for X-Plane. X - Force would represent products like: Sky Force "X" , Worldwide Airports "X"...etc.
  23. We would love to know your thoughts about the new flight simulator announced by Microsoft. Please take a brief moment and fill out the survey from the link provided below: Click to open the survey
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