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    • rstough

      LATEST UPDATE ON SUPPORT FOR P3Dv4   06/28/2017

      PREPAR3D V4 – REX PRODUCT UPDATE: 6/28/2017 We have completed our investigation of our products to determine what is needed to get them compatible for Prepar3D v4.   Several customers have stated that they have been able to get several products to work with P3Dv4 without a patch.  However, we do not recommend this, in that it is clear from our internal tests that some features will not work.   The following list below represents the products, a brief summary of issues/changes to be made, as well as an estimated release date of the hotfix. Product Issues found Estimated Release of Hotfix REX Worldwide Airports HD ·         Specular files need to be updated/added for most terminal, facility, and jetway files – to better handle lighting.  New textures will need to be made. ·         Handling of file transfers for correct paths need to be adjusted for P3Dv4. ·         Vehicle model paths need to be adjusted for P3Dv4 ·         Vehicle models still need to be tested to confirm full operation as well as placement ·         Backup and Restore needs to be added for P3Dv4   July / August 2017 REX 4 Texture Direct ·         Handling of file transfers for correct paths need to be adjusted for P3Dv4. ·         Configuration adjusted ·         Backup and Restore needs to be added for P3Dv4 ·         Textures passed no need for adjustments ·         Patch and full builds made Early July 2017 REX 4 Texture Direct w/Soft Clouds ·         Handling of file transfers for correct paths need to be adjusted for P3Dv4. ·         Configuration adjusted ·         Backup and Restore needs to be added for P3Dv4 ·         Textures passed no need for adjustments ·         Patch and full builds made Early July 2017 REX Soft Clouds ·         Handling of file transfers for correct paths need to be adjusted for P3Dv4. ·         Configuration adjusted ·         Backup and Restore needs to be added for P3Dv4 ·         Textures passed no need for adjustments ·         Patch and full builds made Early July 2017 WX Advantage Radar ·         New connections for P3Dv4 implemented into radar ·         Gauge Management Tool needs to confirmed to work with structure of P3Dv4. ·         Installer needs to be adjusted for installation of proper files / folders. ·         Fix for dll.xml file for P3D v3, v4 implemented Mid July 2017 REX 4 Weather Architect ·         Needs to be recompiled to support 64bit Simconnect. ·         Needs to have support of file/texture transfers for P3Dv4. TBD REX Essentials + Overdrive ·         Needs to be recompiled to support 64bit Simconnect. ·         Textures confirmed need updating to support higher resolution as well as better lighting facilities within P3Dv4. ·         Water / Wave animation needs adjustment possibly redone to better handle water facility within P3Dv4. TBD

rstough

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About rstough

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  1. No offense taken, but you need to have a better gravity to the extent of work we have. Just look at all the textures sizes, variations, effects and code that have to be loaded manually, tested and revised if applicable, and individually per products. Also, we are looking at about 60 to 80 gigs of material and in addition we have to make sure the programs handle all the backups / restores and movement properly. Most of these products are 3 to 6 years old. Most developers do not support their products this long. Here is an example listed here: https://www.realenvironmentxtreme.com/forums/index.php?/announcement/3-latest-update-on-support-for-p3dv4/
  2. PREPAR3D V4 – REX PRODUCT UPDATE: 6/28/2017 We have completed our investigation of our products to determine what is needed to get them compatible for Prepar3D v4. Several customers have stated that they have been able to get several products to work with P3Dv4 without a patch. However, we do not recommend this, in that it is clear from our internal tests that some features will not work. Also, some have expressed with great vigor that REX should be faster at getting patches to their customers in more reasonable time. Please let me enlighten you with the amount of work that has been done to just confirm the issues below. Each texture and effect has to be manually placed into the flight sim, the flight sim has to be loaded to view and tested. · REX Worldwide Airports has about 10gigs of textures to test as well as the vehicle models we created. · REX 4 Texture Direct has about 12 gigs of textures/effects to test individually. · REX Soft Clouds has about 2gigs of textures/effects to test individually. · WX Advantage Radar has to use technology beyond what is supplied within the SDK. We had to create this technology, so now it has to be re-created for P3Dv4. · REX 4 Weather Architect was easier, but needs some writing of code to accommodate 64bit in that 32bit and 64bit will not work together. · REX Essentials/Overdrive has about 20gigs of textures/effects to test individually. As you can see this has involved A LOT of work already. We please ask that your refrain from your criticism of our development team as they are not only trying to put together hotfixes, but also release new products. The following list below represents the products, a brief summary of issues/changes to be made, as well as an estimated release date of the hotfix. Product Issues found Estimated Release of Hotfix REX Worldwide Airports HD · Specular files need to be updated/added for most terminal, facility, and jetway files – to better handle lighting. New textures will need to be made. · Handling of file transfers for correct paths need to be adjusted for P3Dv4. · Vehicle model paths need to be adjusted for P3Dv4 · Vehicle models still need to be tested to confirm full operation as well as placement · Backup and Restore needs to be added for P3Dv4 July / August 2017 REX 4 Texture Direct · Handling of file transfers for correct paths need to be adjusted for P3Dv4. · Configuration adjusted · Backup and Restore needs to be added for P3Dv4 · Textures passed no need for adjustments · Patch and full builds made Early July 2017 REX 4 Texture Direct w/Soft Clouds · Handling of file transfers for correct paths need to be adjusted for P3Dv4. · Configuration adjusted · Backup and Restore needs to be added for P3Dv4 · Textures passed no need for adjustments · Patch and full builds made Early July 2017 REX Soft Clouds · Handling of file transfers for correct paths need to be adjusted for P3Dv4. · Configuration adjusted · Backup and Restore needs to be added for P3Dv4 · Textures passed no need for adjustments · Patch and full builds made Early July 2017 WX Advantage Radar · New connections for P3Dv4 implemented into radar · Gauge Management Tool needs to confirmed to work with structure of P3Dv4. · Installer needs to be adjusted for installation of proper files / folders. · Fix for dll.xml file for P3D v3, v4 implemented Mid July 2017 REX 4 Weather Architect · Needs to be recompiled to support 64bit Simconnect. · Needs to have support of file/texture transfers for P3Dv4. TBD REX Essentials + Overdrive · Needs to be recompiled to support 64bit Simconnect. · Textures confirmed need updating to support higher resolution as well as better lighting facilities within P3Dv4. · Water / Wave animation needs adjustment possibly redone to better handle water facility within P3Dv4. TBD
  3. If you can be patient a little while longer all will be revealed soon. We are putting together the marketing material now. The products we had on sale now are products that have been on the market for 3 years or more. We will continue to support them for as long as we can for the different platforms that are out there. REX Sky Force 3D is an evolution of new technology geared for the new sims as well as support for the past.
  4. REX Texture Direct and Soft Clouds will be continued supported for P3D v4. You are not obligated to purchase REX Sky Force. The "Force" products are ALL new technology that moves flight weather and environment in a new direction. Texture Direct and Soft Clouds are about 3 years old now.
  5. Environment Force and Weather Force will come much later and will only add to REX Sky Force. We will reveal more later. REX Sky Force is all you need for your complete weather and sky package. REX Worldwide Airports is what you need for airport package.
  6. See my comments in red above...
  7. REX Worldwide Airports is going to replace the features of REX TD in this area. Just wait until you see what we have planned for REX WWA. Some amazing stuff coming up.
  8. See my answers in red above...
  9. We are still reviewing the surveys and making a decision. You should hear something within the next week or so.
  10. Not much longer to wait. We are finishing up some internal fixes and then we will be sending to the beta team for final testing likely next week.
  11. There cannot be a direct update/upgrade process from other products in that this is completely different technology.
  12. To help with the confusion about the upcoming products here is a little table giving some details: Product Name Product Description Supported Platforms Project Release REX Sky Force 3D Complete weather system replacement. Includes new cloud models for better cloud representations. FSX, FSX SE, P3D 3, 4 2017 REX Environment Force Environment enhancement API to be used enhance the environmental conditions dynamically. FSX, FSX SE, P3D 3, 4 2017 REX Weather Force Cutting edge weather engine that utilizes all elements of Environment Force and Sky Force to give the most realistic weather conditions possible within the present flight sims. FSX, FSX SE, P3D 3, 4 2017 REX AXIS Single location for product support and community building. TBD 2017/2018 REX SIMAIR Massive multiplayer experience in which a user competes for dominance in the sky’s and on the ground as an air carrier and pilot. TBD 2017/2018 ** This doesn’t include any products for Flight Sim World, Xplane 11, and AeroFly 2 that we are presently investigating for further development.
  13. Like we stated earlier the updates are going to be available at the end of the month. Thank you for your patience.
  14. It will work with P3D v4 out the door.