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Showing most liked content since 01/21/2017 in all areas

  1. When we announced SKY Force last year at FSCon, the assets were finished. A lot has happened since then and we have proceeded to update a lot of the material, many due to competition. That is why we have taken longer. More will be revealed soon.
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  2. Yes, we have integrated many new features and once we get back into beta we will announce the feature list and start showing things off.
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  3. I don't think you will get a precise estimate at this point. It has been stated in their product status page they are working on integrating new features and will probably begin beta testing in the near future.
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  4. I am a REX P3D happy customer who now is moving towards XP11 like many others. I was just wondering if REX is intentioned to join the XP11 world beginning of 2017. Thx
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  5. Thank you for your kind words, and for your support as well!
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  6. Yes, that is the plan, however the 'Force' product line is our top priority for our team right now.
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  7. We will be evaluating beta team applications soon before we start testing. When we are ready we will contact those applicants directly.
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  8. STATUS UPDATE – REX SKY FORCE: IN DEVELOPMENT PHASE 2/2/2017 – Here is the latest update with REX Sky Force. We are putting some finishing touches on many of the key assets for the project many we have not announced yet. We will be integrating these key elements, after testing, into the user interface within the coming weeks. Beta testing will follow shortly after that.
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  9. i believe they said this will be included
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  10. Hi Jack, Welcome back to flight sim! The current REX product that you own has now been upgraded to REX Essential, which consists of textures, weather engine, and flight planner. You can download the latest version from FlightSimStore. We have REX 4 Texture Direct, which is a direct upgrade to the texture portion (!) of REX Essential. It consists of all-new, completely different textures than Essential. Because of this, you can use REX 4 textures with just the weather engine and/or flight planner, or you can use some textures from REX 4 and some textures from Essential, depending on your own personal preferences. In addition, there is REX Soft Clouds, which is often bundled with Texture Direct. This adds extra clouds that look very, well, soft. And, in addition, this is the only new product that also has a version for FS2004 as well as for FSX/P3D. There is also REX Weather Architect, which is a custom weather engine that allows you to paint any weather scenario you want and fly through it. It's very different and unique, and quite fun! Last but certainly not least, there is Worldwide Airports HD, which is an overhaul of every default airport in the simulator. It's a stunning enhancement that is a great stopgap between default airports and 3rd-party scenery! Let me know if that helps you!
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  11. Well... I see live weather as just that... Turn on the the sim and fly as I would fly then and there.. As few clicks as possible once setup sort of deal. I'm using it to simulate my training or face what a real would pilot would and go through that desicion making process. With Architect I'm taking the time to set up a scenario to test myself or keep it really interesting...Mother nature as we all know can be the greatest of teachers and the greatest of artists, being able to tap into what she creates like we can the community would be a massive plus feature in Architect and kind of more fitting to the idea of the product is my thinking
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  12. It's a nice feature, but would be better suited if moved over to Architect.
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