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  1. REX Development Definitions

     

    REX GAME STUDIOS – SOFTWARE LIFECYCLE OF DEVELOPMENT DEFINITIONS       

    The following is a description of the REX Game Studios – Software Lifecycle of Development Definitions.

     

    PHASE

    DEFINITION

    TIME FRAME

    DEFINE

    This phase indicates that a project’s functions and features are currently being defined.

    1 to 3 months

    DESIGN

    This phase indicates that a project’s assets such as graphics, models, etc. are currently being defined, gathered, or developed for the developer.  Unit tests can occur during this phase to test viability of features and functions.

    1 to 3 months

    DEVELOPMENT**

    This phase indicates that a project is currently being coded.

    1 month +

    PRE – DEBUG

    This phase indicates that a project’s development phase has been completed and currently being prepped for testing.

    1 to 2 weeks

    DEBUG

    This phase indicates that a project is currently going through testing.  This process can include internal, private, or public testing.

    1 to 3 months

    POST – DEBUG

    This phase indicates that a project has completed all testing and now is being prepped for deployment.

    1 to 2 weeks

    PRE-DEPLOYMENT

    This phase indicates that the project has been prepped for deployment, but all support, vendor, and marketing materials need to be finished before release.

    1 to 2 months

    DEPLOYMENT

    This phase indicates that a project has been released to the public.

     

    **There is no set time limit on how long this phase takes.

     

    IMPORTANT: 

    Though a product may reach DEBUG phase, it is possible that the project could easily go back to a previous phase.

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